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So proud to share that Blossom Tales, a game that I’ve been making music for since last summer, is now out on the Nintendo Switch! 🌼🌺

I grew up on Nintendo — I wasn’t allowed to own a console, so when I got a Game Boy Pocket for my birthday it was a HUGE deal. I played so much that it had to get stowed periodically in new hiding places around the house. (Thanks Mom). But those early games, in particular Link’s Awakening & the Zelda Oracle games, will always be extremely special to me.

So I’m super honored to now have my music on a Nintendo console – I kind of lost my mind when I booted it up two nights and heard my music on the title screen. I’m very thankful for being able to be part of such a amazing project!

In September, while traveling and staying with a friend in Madrid, I released a follow-up to my other open-source game music albums. This time I wanted to focus on building a cohesive world that had more of its own distinct character. Here’s what I came up with:

Forest World Cover

Songs from an Unmade Forest World was heavily inspired by early organic-electronic works, namely Mort Garson’s Mother Earth’s Plantasia, an album meant to be played to your plants, and Hiroshi Yoshimura’s Green, a super zen trance-inducing collection of abstract songs. I took some of those themes and infused them with video game sounds (I honestly can’t help myself).

Composing the Forest World music was a different and super healthy project– each song explores many more sounds than I had before on any other album. My personal favorite being Forest Fanfare which imagines a rag-tag marching band that wandered out from a lost Miyazaki movie.

Similar to the other Unmade World albums, I also released Forest World on Free Music Archive, where looped versions of the songs can be downloaded for free for developers, podcasters, streamers, and other folks to use in their projects! I’m happy to keep that open spirit alive and share my music with people that find it useful!

My next personal project is also going to be exploring the more minimal sides of video game music, and I’m hoping to collaborate with a few other artists for that project as well. Stay tuned!



You can now listen to and download the full soundtrack from Blossom Tales: The Sleeping King directly from my Bandcamp! Visit to purchase.

Here’s what some people had to say about the music:

“Visager absolutely nails it. The music is pleasingly evocative of many SNES classics and fills you with a thirst for adventure.” –

“The music is a beautiful neo-chiptune soundtrack that I found myself humming along with more times than I could count.” –

”With a beautiful score and some of the best pixel art of late short of Owlboy, the world feels truly alive!” –

And don’t forget to pick up your copy of Blossom Tales on Steam!

Big news! Blossom Tales is being released on March 28th, and I’m very excited to have the music for it out in the real world – there are 44 tracks in total! The full soundtrack will be available for purchase with the game itself upon release, or at which supports me directly. In the meantime, I’ll be posting a new track every Tuesday on SoundCloud. Stay tuned!

Since the beginning of Fall 2016, I’ve been so so excited to be making the score for Castle Pixel and FDG Entertainment’s upcoming action/adventure zelda-like, Blossom Tales! It’s the kind of game I’ve always dreamed of composing for, and it’s been a blast.

If you’re not familiar with Blossom Tales, the game takes place inside a story! A grandfather is reading a late-night book to his two grandkids about Lily, a brand-new knight who’s on a quest to save her king who has fallen to a cursed slumber.

I have so much to say about the game and am happy to answer any questions on twitter – @visagermusic! I’ll be releasing the first of a few preview tracks around the beginning of February!

This album contains sixteen original themes each portraying a different environment or story moment from a non-existent videogame world. The songs are inspired by classic fantasy/adventure/rpg music with specific influences from games like Legend of Zelda, Chronotrigger, Castlevania, Golden Sun, Pokémon, Dragon Warrior, Superbrothers: Sword and Sworcery, and more. These old school sounds combine with more modern samples, soundfonts, and influences to make a blend that feels nice.

Songs from an Unmade World, to me, represents an unfinished project – I would like to see these songs inhabit projects that are yet to be made, or perhaps ones that are in development right now. Over 18,000 people downloaded this album’s predecessor and more are finding it and using it for new projects each day.

In the same spirit as the first album, I am releasing this album as open source as I can. Use of these themes and loops is available to anyone interested in adding them to the worlds they are making as long as they give me credit. Downloads of the album on Bandcamp comes with easily loopable bonus-track versions of the songs you see above.

Other requests for alterations can be made by email.

I hope you enjoy these tracks and the world I’m hinting at through them. I’d love to be reached out to for any feedback or comments. Thanks.